One to Five Computer Classroom Management Strategies
If this is one of the first times you are planning a unit that uses technology or small groups, below are commonly overlooked but important planning details.
- Computer use ground rules: Acceptable Use Policies are often not enough, nor are they written in students’ language. Post some ground rules relevant to use in your classroom.
- Computer use instructions: If your lesson includes computer use, make sure step-by-step instructions are clear.
- Information processing: If students are visiting web sites, make sure it’s clear what they are to do with the information once they find it.
- Hardcopies: Computer activities can flow better if hardcopies are made to facilitate pre-computer work.
- Non-computer details: Teachers designing their first computer activity sometimes forget to design what the rest of the kids are doing.
- Station checklists: Checklists that list all activities that need completed at a particular station can help students begin to take ownership of their learning and free teacher.
- Station logs: Teachers can learn important things if logs are kept, particularly at computer (e.g., time on computer, usefulness of site, usability of site, ect.).
- Rotation strategies: Rotation strategy should be clear. When to rotate and what to do if group is finished prior to rotation, or what they should do if not finished.
- Student roles: Defining role prior to total breakdown is commonly overlooked.
- Group ground rules: How are they to act, and what are they to do if they get stuck?
- Plan B: What are you and your students going to do if something goes wrong (e.g., network down)?
Taken from ETIP Project 2002