Habitable Planets for Man

I wrote this for my players way back in the early days before GDW & Digest Group incorporated stellar information in their gaming modules. There is some information given here that you will not find in the Traveller products that will enhance your play.
 

Ref's Notes

In man's conquest of space he will almost always try to find an area to inhabit that is as similar to his home world as possible. The reasoning behind this is that it will be less costly if one need not employ expensive equipment to insure ones survival. One must not however disregard the fact that this cost may be worth the gain through mining royalties etc.. In Dole's book "Habitable Planets For Man", he outlined the types of worlds and star systems that would be likely to produce habitable planets and the types of planets that humans would be able to populate easily. Most stars will have an ecozone that if a planet falls within, it will be likely to be able to produce life and/or be able to support human life.

A planet to qualify as Imperium standard must have the following characteristics:
1) Primary stellar mass greater than .7 sol and less than 1.4.
2) The radius of the planet must be from 3090-4950 miles.
3) The planetary rotation must be within 3-96 hours.
4) It must have a surface G of less than 1.5 and an axial tilt less than 81 degrees.
 
To determine the length of a year in 24 hour days use the following equation:  y=L(43)(SM)

Where L is the light minute distance from the planet to the sun (radius), 43 is a constant(stellar luminosity gradient), and SM is the stellar mass.  A standard light minute is 17,997,907 KM. In most star faring societies the light minute will be a standard unit of measure for ub-light distances due to its universal nature (the distance travelled by light in one minute).

The following chart will provide the data necessary to compile the areas that are habitable and their charateristics:
 

class     mean    lumin.      temp        R        ecosphere 
          mass                kelvin     KM     inner      outer
f0        1.54     4.46       7060     974455    15.1       21.8 
 1        1.47     3.85       6930     939653    14         20.2 
 2        1.4      3.02       6650     904851    12.5       17.9 
 3        1.84     2.82       6640     877009    11.9       17.3 
 4        1.28     2.32       6425     849168    10.9       15.7 
 5        1.24     2.07       6320     828287    10.3       14.8 
 6        1.18     1.72       6170     797348     9.4       13.55 
 7        1.14     1.55       6120     765643     8.9       12.8 
 8        1.10     1.37       5990     751722     8.4       12 
 9        1.06     1.22       5900     730841     7.9       11.4 
g0        1.02     1.04       5780     702999     7.3       10.5 
 1         .985     .956      5710     689079     7         10.1 
 2         .955     .814      5545     675158     6.4       9.3 
 3         .930     .694      5380     661237     5.9       8.6 
 4         .9       .61       5300     640356     5.6       8.1 
 5         .87      .525      5160     626435     5.3       7.5 
 6         .85      .501      5160     612514     5.2       7.3 
 7         .825     .408      4955     598594     5.2       6.6 
 8         .8       .363      4870     584673     5.1       6.2 
 9         .775     .316      4760     570752     5.1       5.8 
k0         .75      .282      4685     556831     5         5.5 
 1         .73      .252      4610     542910     4.9       5.2 
 2         .705     .219      4560     528990     4.8       5.0 
 3         .68      .2        4470     515069     4.7       4.9 
 4         .655     .162      4300     501148     4.6       4.8 
 5         .63      .145      4240     487227     4.5       4.7 
 6         .6       .123      4130     473306     4.4       4.5 
 7         .57      .105      4050     453817     4.3       4.4 
 8         .54      .09       3865     441985     4.2       4.3 
 9         .505     .073      3830     423192     4.1       4.2 
m0         .47      .059      3720     407183     4         4.1 
 1         .435     .049      3600     389782     3.9       4 
 2         .38      .032      3350     365421     3.8       3.9 
 3         .33      .023      3210     341059     3.8       3.9 
 4         .27      .015      2990     316698     3.7       3.8 
 5         .22      .012      2935     292337     3.6       3.7 

mass 1=1.991 times 10 to the 33rd grams, luminosity 1=standard. Temperature is in degrees kelvin, R is the radius of the star in kilometers, and the inner and outer ecosphere boundaries are in light minutes.

For example: The survey scout Donosev enters a new star system to carry out a system scan. The star is of type g3 and measures 5324 degrees kelvin in temperature and having a standard mass for that type star. Deep radar detects 6 planets as well as a number of smaller bodies in orbit around the primary.  Scanners maintain that one of the planets falls within the ecosphere being some 6.45 light minutes out from the star. Further investigation reveals that the planet has the following characteristics: UPP-X764???-1  The log will read the UPP as it stands as well as the captains notes - this planet appears to be in an early stage of developement, no industrial centers noted and no space travel evident. Population and government types can be determined with further study. I would advise status RED for this planet and careful xenological study to determine if contact would be harmful. The planet appears to be Imperium Standard, having a 32 hour day, no moons and an approximately 250 24 hour day year. We are now proceeding to the next system rimward. Captain's log 245-1104.
 
This system of charting will enable players to determine the probability of good mining in an area and the chance of meeting human-type xeno's. The following breakdown gives the star type with its major component of composition:

Most star atlases will give the stellar types, composition, temperatures, and other vital statistics. The most prevelent type of  star is type m with k and g being next. the most rare are types o,  b, and n. N type stars are known for heavy duchai crystal deposits  on their planetary masses. When applying this to already charted  systems (i.e. the Spinward Marches) the planets that are rich, agricultural and generally of standard type will have stars outlined in the body of the chart and will always fall within the ecozone.  Airless worlds, planets with exotic or unfit atmospheres may or may not fall within the ecozone, depending upon referee choice.   This system should help make your worlds more real and will help your play of Traveller attain a more realistic nature.